Saturday, July 11, 2015

Top Design Tips for Creating Mobile Apps for Your Organization

In the mobile context, good design is important because of the small screen and a dynamic operating environment.

Here is a set of 10 principles and recommendations for designing better apps - especially better mobile apps for your organization.

1. Don't just port what you have to different platforms since the look and feel should be according to the target platform. Capabilities may differ based on the platform so developers need to choose developing the same app or go to related apps instead.

For corporate apps, the degree of standardization should be more than in consumer apps so that familiarity assures users they can do what they need, irrespective of device and reduces learning time. The app is center of experience and hence one must honor fundamental UI assumptions and basic interactions before designing something.

2. Take advantage of mobile constraints to think innovatively and creatively. Use facial recognition to auto-crop on the central focus of the image rather than building views in the asset library. Do not clog the limited storage space with images avoid consuming bandwidth during app updates.

3. Take advantage of mobile capabilities like for instance, by using the camera to snap images or location services to narrow down the suggestions. Use sensors to reduce user or app background effort.

4. Design accessible for all types of users. Avoid trying to make text technically readable because after a certain age, human eyes will not be able to read small text. Adaptive design should be used as preferences over text size for setting the layout.

5. Show mock-ups on the device for the client so that they are getting a hang of how it would actually look. What looks and works well on a big screen may feel wrong on a mobile device's screen. Show your prototypes in actual context.

6. Users understand only a few universal graphical metaphors like old analog images, including TV screens, tape players, cameras, pilot lights, and even CDs. Although the iconography allows for universal design, now icons are now becoming confusing users and looking less familiar.

7. Design apps without much complexity. Also the user's uncertain environment needs to be taken into consideration. Don't overload the app and focus on the core benefit.

8. Make data travel to the user and do not ruin the context. Use motion and transition for a better user experience, pushing the value and exhorting them to go deeper.

Good design is important for Mobile Application Development despite the fact that there has been an overflow of bad apps from vendors and IT shops.

By VK Jain

Labels: , ,


Post a Comment

Links to this post:

Create a Link

<< Home